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Learn · four modules

The curriculum

Module 1 is about space: deny it when you defend, create it when you attack. Module 2 is about the ball: getting it out of your own third against a press. Module 3 is about the chance: turning possession in the final third into a player receiving with room. Module 4 is about the other half of the game: defending as a unit when they have the ball. Take them in order, then test yourself in match prep.

Module 1 · team sheet

The space battle

Deny space when you defend, create it when you attack. All of its principles are live.

  1. Principle 1: Compactness

    COMPACT

    Shrink the space between and inside your lines so the opponent has nowhere to play through.

    Live lab →
  2. Principle 2: Defensive line height

    LINE HEIGHT

    Decide how far from goal your back line stands, and what that gives away in front of it and behind it.

    Live lab →
  3. Principle 3: Width and stretching

    STRETCH

    Pull the opponent apart with wide players so gaps open inside their back line.

    Live lab →
  4. Principle 4: Overloads

    OVERLOAD

    Get more players than the opponent into one zone and play out of it.

    Live lab →
  5. Principle 5: Pressing and cover shadows

    PRESS SHADOW

    Press at the right angle to block the pass behind you, and choose what happens when you lose the ball.

    Live lab →

Module 2 · team sheet

Playing through the press

You have the ball deep and they press. All of its principles are live.

  1. Principle 6: Build-up shape

    BUILD-UP

    Shape your back line so the ball can leave your own third against a press.

    Live lab →
  2. Principle 7: Freeing the holding midfielder

    FREE PIVOT

    Get the ball to your #6 when a striker’s cover shadow hides him.

    Live lab →
  3. Principle 8: Third-man combinations

    THIRD MAN

    Beat a blocked pass with a bounce: A finds C through B.

    Live lab →
  4. Principle 9: Switching play

    SWITCH

    Move the ball faster than their block can slide.

    Live lab →
  5. Principle 10: Rest defence

    REST DEFENCE

    Attack with the counter-attack already covered.

    Live lab →

Module 3 · team sheet

Creating chances

You have beaten the press. Now turn possession in the final third into a receiving opportunity. All of its principles are live.

  1. Principle 11: Between the lines

    BETWEEN LINES

    Receive between their midfield and their defence with room for the next action.

    Live lab →
  2. Principle 12: Pin and release

    PIN & RELEASE

    Occupy one defender so a different attacker receives in the space beside him.

    Live lab →
  3. Principle 13: Overlaps and underlaps

    OVERLAP

    Send the supporting run where their full-back is not.

    Live lab →
  4. Principle 14: Runs behind

    RUN BEHIND

    Start the run so you are level when the ball is played and past them when it lands.

    Live lab →
  5. Principle 15: The final ball

    FINAL BALL

    Fill the three areas of the box, then pick the delivery that can actually reach one.

    Live lab →

Module 4 · team sheet

Defending as a unit

They have the ball. Press, cover and protect the next space together. All of its principles are live.

  1. Principle 16: Pressure, cover and balance

    COVER & BALANCE

    One player goes to the ball, a second covers the pass behind him, and a third holds the space nobody is looking at.

    Live lab →
  2. Principle 17: Pressing triggers and traps

    PRESS TRAP

    A trigger is only a trigger if the players behind you are ready for it. Read the cue and the unit.

    Live lab →
  3. Principle 18: Tracking and handing over

    HANDOVER

    Follow the runner, or pass him to a team-mate and keep your own space. Which one depends on who is free to take him.

    Live lab →
  4. Principle 19: Defending wide areas

    WIDE DEFENCE

    Who takes the winger, who takes the runner, and who refuses to be dragged out of the middle?

    Live lab →
  5. Principle 20: Defending the box

    BOX DEFENCE

    Near post, far post and the cut-back: three jobs that cannot all be done by watching the ball.

    Live lab →

Then

Match prep

Put the principles together against a specific opponent. There is rarely one right answer, only trade-offs.

Finally

Match day

A whole match in a few moments: spot the problem, fix your shape and make the call. Right calls win you the game.