Third-man combinations
THIRD MANBeat a blocked pass with a bounce: A finds C through B.
A presser who stands on the line between the ball and your #6 has taken that pass away. He has not taken the ball away. He is one man, he can cover one line, and every other line on the pitch is still there. The third man is how you use them: instead of A to C, you play A to B and B to C, and the ball arrives at C from an angle the presser never had a chance to cover.
Three passes, one picture
In this example your left centre-back has the ball against a 4-3-3 that presses with its front three. The pass to #6 is blocked by their striker. The pass to your left-back is blocked too — their #7 is marking him — and so is the pass to your far centre-back, where their #11 stands. Three lines, three bodies.
The bounce has to work twice
Your #8 is in the half-space, and nobody is on the line to him. That is only half the job: from where he stands, the pass on to #6 has to be open as well. It is, so the chain works — first pass, bounce, and #6 has the ball with his head up.
When the second pass is the problem
Further up the pitch the first pass is the easy one. Here #6 has the ball and their striker shadows your #9. Your #8 is free — but his pass to #9 runs straight through their #10, who is sitting in that line. A free bounce player is not the same as a working bounce.
A few metres fix it
Push #8 five metres higher and he is past their #10. Nothing else changed: same players, same press, a different angle for the second pass. Pulling him inside does the same job, and so does bouncing off a winger instead.
One model limit worth knowing: the picture is frozen at the moment of the first pass, which is what a one-touch bounce really is. Hold the ball at the bounce player and they re-press, and the second line closes.
In the lab, pick the bounce player first, then move him until both lanes are green.
Live lab
Lab
Only the instructions that matter for third-man combinations are here. Solve the challenges, then explore.
How the lab measures Player positions, distances, and how fast your players can reach each part of the pitch. It doesn't model the ball, marking, body shape or decisions, so treat the numbers as a way to see the idea, not as a verdict on a real match.
Challenge 1 of 2
Their striker shadows #6 and their wingers mark your full-back and far centre-back. Pick the bounce player who can find #6 in one touch.
- Direct passBlockedtarget blockedMet.
- First passBlockedtarget openNot met yet.
- Bounce to #6Blockedtarget openNot met yet.
Dragging is off for this challenge. Tap a player for instructions, or use the controls.
Player instructions
Challenge 1 / 2
- Direct pass Blocked
- First pass Blocked
- Bounce to #6 Blocked
Saturday checklist
Watch for it this weekend
- When a centre-back is pressed, watch the midfielder who checks towards him: is he the bounce, and is his next pass on?
- Count the touches: a real third-man pass is played first time.
- See which pass the presser gives up when he chooses his angle.