Defending wide areas
WIDE DEFENCEWho takes the winger, who takes the runner, and who refuses to be dragged out of the middle?
A winger on the ball is rarely alone. Somebody is running past him, round the outside or through the gap inside, and their #9 is already on his way to the box. That is three problems, and in most shapes the defending side has three players nearby to solve them: the full-back, the wide midfielder and the near centre-back.
The mistakes are all versions of the same one — two players solving one problem.
Two at the ball
Their #11 has it on your right. Your #2 goes to him, and so does your #7, because the ball is where the danger feels like it is. Now look round the outside. Their #3 is overlapping into the space your #2 left, and he takes the ball with more than a second before anybody reaches him.
Split them: one presses, the other goes with the runner. It does not matter much which way round — your #2 pressing and your #7 recovering, or your #7 pressing and your #2 dropping. What matters is that it is one each.
The centre-back stays in the box
The third player is tempted too. Your #5 sees the trouble out wide and drifts across to help. Every metre he moves towards the touchline is a metre their #9 has in front of goal — here, a second and a half on his own at the edge of the six-yard box. The wide problem was already solved by the wide players; your #5 created a new one.
Read the run you are given
On the other flank the same shape asks a different question. Their #7 stays wide with the ball, and their #2 does not go round him — he runs through the gap inside your full-back.
Track the touchline, as you did a minute ago, and your #11 is running to a place where nobody is. The runner who matters is the one inside him.
The model in one sentence: runs are authored, the wide players go to fixed spots when you choose their jobs, and "dealt with" means their receiver has less than 0.8 s before your nearest player reaches him — no tackle, no cross and no header is modelled.
Live lab
Lab
Only the instructions that matter for defending wide areas are here. Solve the challenges, then explore.
How the lab measures Player positions, distances, and how fast your players can reach each part of the pitch. It doesn't model the ball, marking, body shape or decisions, so treat the numbers as a way to see the idea, not as a verdict on a real match.
Challenge 1 of 2
Their #11 has the ball on your right, their #3 is overlapping round him and their #9 is heading for the box. Give your #2, #7 and #5 a job each.
Dragging is off for this challenge. Tap a player for instructions, or use the controls.
Challenge 1 / 2
Saturday checklist
Watch for it this weekend
- When a winger gets the ball, count the defenders who go to him. More than one, and look for the free runner.
- Watch the wide midfielder’s first three strides after the ball goes wide. Is he chasing the ball, or the run?
- Keep an eye on the near centre-back. The good ones stay in the box and let the wide players deal with the wide ball.