Half-SpacePROGet full access

Westmere away

Seven moments against a side that overloads one flank and lets its #10 roam. Mostly defending, with two chances to hurt them back.

  1. 7'Spot it, to come
  2. 18'Fix it, to come
  3. 32'Decide, to come
  4. 44'Fix it, to come
  5. 59'Fix it, to come
  6. 73'Decide, to come
  7. 87'Spot it, to come
  8. FT

Pre-match

You vs Westmere FC

Three players into one wide area, a #10 who drifts wherever the space is, and a late runner into the box.

  • Each moment is one decision. There are no second tries.
  • Right calls stop their chances, and some create goals for you.
  • Wrong calls can cost you a goal.
  • At full time you'll see which principles held up and which cost you.

Team news

Their shape
4-3-3
Moments
07
  1. 7'Spot itCOVER & BALANCE
  2. 18'Fix itPRESS TRAP
  3. 32'DecideWIDE DEFENCE
  4. 44'Fix itTHIRD MAN
  5. 59'Fix itHANDOVER
  6. 73'DecideBOX DEFENCE
  7. 87'Spot itFINAL BALL