Defending the box
BOX DEFENCENear post, far post and the cut-back: three jobs that cannot all be done by watching the ball.
When the ball goes wide and low into your box, it looks like one problem: the ball. It is at least three. There is a runner attacking the near post, one arriving at the far post, and one waiting at the edge of the box for the ball to come back to him. Each is a different pass, and each needs somebody in its lane.
Three jobs, not six bodies
Their #11 is about to drive the ball in from your right. The near post is where the ball is going first, it is where the crowd is, and it is where everyone wants to be. Send three defenders there and you have covered one pass three times.
Fan them out instead. One at the near post, one at the far post, one on the edge for the cut-back. Nothing clever happens: each pass simply has a defender standing in it. Which of your players goes where matters much less than that no two of them go to the same place.
The late runner
Now add the player nobody notices. Their #10 is 40 m from goal when their #11 gets the ball, and he sets off late, towards the space at the edge of the box that everyone has just left to defend the posts.
Dropping another man into the box adds a body and covers nothing. The dangerous answer is the one that looks right: your #8 waits at the edge of the box, exactly where their #10 is going. In the last frame your #8 is standing next to him and the pass is cut out. But for the first part of his run — more than half a second — nobody was within five metres of their #10, and a runner who is free while he is running does not have to finish where you expected.
Go with him from the start and he is never free.
The model in one sentence: every delivery here is a ground ball — no cross in the air, no header, no save — and a runner counts as tracked only if one of your players is within 5 m of him and goal-side at every moment of his run, not just at the end.
Live lab
Lab
Only the instructions that matter for defending the box are here. Solve the challenges, then explore.
How the lab measures Player positions, distances, and how fast your players can reach each part of the pitch. It doesn't model the ball, marking, body shape or decisions, so treat the numbers as a way to see the idea, not as a verdict on a real match.
Challenge 1 of 2
Their #11 is about to drive the ball in low from your right. Three runs: near post, far post and back to the edge. Send your #5, #4 and #6.
Dragging is off for this challenge. Tap a player for instructions, or use the controls.
Challenge 1 / 2
Saturday checklist
Watch for it this weekend
- When the ball goes wide, count how many defenders move towards the near post. More than one, and look at the far post.
- Find the defender who stands on the penalty spot facing the ball. He is not there by accident: he is taking the cut-back away.
- Pick the attacker who is furthest from goal when the winger gets the ball. Watch whether anybody goes with him. He is often the one who scores.