Rest defence
REST DEFENCEAttack with the counter-attack already covered.
Every attack ends. Most of them end badly — a tackle, a loose touch, a cross headed away — and the two seconds after that are the most dangerous of the whole move, because your team is spread out and theirs is about to run. Rest defence is the shape you keep behind the ball while you attack, so that those two seconds are boring.
Runs met
0 of 2
The height is the decision
Your back four have to stand somewhere while you attack. High, and they squeeze the pitch: your team plays in their half and second balls drop to you. Low, and they are already close to the runners a turnover releases.
Here you have lost the ball at your right winger, and their two strikers break. With the line at 45 m both runs are open — not by much, a tenth of a second on one and two on the other, but the model does not give marks for nearly.
One step lower and the same four men meet both runners with more than half a second to spare. Nobody ran faster; they simply started closer.
Somebody has to stay
Height is only half of it. The other half is how many players are back there at all. Send both full-backs forward and the back four is a back two, and a third runner — their winger, down your left — is one more than two men can handle. One defender takes one run.
Drop the holding midfielder in front of them and the count is even again. He is not defending yet — the ball is still yours — but he is standing where the counter will come through.
The model in one sentence: the runs are fixed, the model races each of your players behind the ball to the end of a run, and it gives every run at most one defender — so a man already busy with one runner cannot save another.
In the lab, the count is what matters. Two of three is not a rest defence.
Live lab
Lab
Only the instructions that matter for rest defence are here. Solve the challenges, then explore.
How the lab measures Player positions, distances, and how fast your players can reach each part of the pitch. It doesn't model the ball, marking, body shape or decisions, so treat the numbers as a way to see the idea, not as a verdict on a real match.
Challenge 1 of 2
You lose the ball at your right winger and their two strikers break. Set your back line so both runs are met.
- Runs handled0 of 2target allNot met yet.
Dragging is off for this challenge. Tap a player for instructions, or use the controls.
Team instructions
Player instructions
Challenge 1 / 2
- Runs handled 0 of 2
Saturday checklist
Watch for it this weekend
- When a team attacks, count the players behind the ball and where the line stands.
- After a turnover, watch who meets the first forward run — a centre-back, or the holding midfielder?
- Notice the full-backs: when one goes, does the other stay?